Experienced Users & Modder
To be able to use a mod in OMM they often need to prepared to be usable.
(eg. D:\Games\OMM_GameMods\Automobilista\MainGame\Library)
(eg. .\Automobilista\)
File -> Open
or File -> Recent contexts
in OMMLibrary Tab
Load in Package Editor...
Move to Recycle Bin
.For Mod Developers Only
The Open Mod Manager has a developer/legacy mode that allows to test drive your mod and package it into a valid OMM archive.
Both description text and image file must be placed beside the folder inside the Library, and have the same name than the folder, either with or without the version string (this, to allow Mod developers to keep the same description text regardless the parsed version).
Test drive your mod dev mod from OMM by right click on the folder mod in the library and select "Install" or double click.
When satisfied with the version update your readme txt file with the changelog etc.
Right clicking on the folder of your dev mod in OMM and select Load in Package Editor...
(this will prefill most of the data automatically including your readme.txt and mod icon.
Set the version for your release, category (CARS,TRACKS,etc.) and ensure that the zip compression is set to Best (marked in yellow in the image below)
Save and it will compress and package your mod inside your mod library folder ready to be deployed to the community.
Mod Desription Markdown
For the mod description txt file you can use markdown syntax so that it looks good in a raw text editor and very nice on OMM or a webpage that supports it.
https://www.markdownguide.org/basic-syntax/